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旧 Oct 22nd, 2012, 12:24   只看该作者   #21
China_Soul
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默认

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pvp都没有开放的游戏,会好玩吗?

感觉有pvp,游戏才真正成熟吧。因为里面就是个小社会了,会有不同国家的帮派在里面斗争,讲究团队,策略和计谋,不是一个神器某个技能可以替代的。

呵呵,与人斗,其乐无穷呀
游戏最吸引人的地方是pvp和mf。暴雪蓝贴说pvp会在1.10,现在是1.05。mf是很有意思的,我相信大部分都觉得是,否则目前也不会吸引这么多人玩。至于团队,我从来都是跟现实的朋友玩,否则就单打独斗,不是现实的朋友我不结交的,帮派什么的很无聊。
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旧 Oct 22nd, 2012, 12:53   只看该作者   #22
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另外一个疑问,如果是单机的暗黑,一个人在地宫里,气氛很诡异。但是如果网游,大批的玩家在地宫里打来打去,没有紧张感,而且看到怪物,可能还没动手呢,就被别人打掉了。岂不是缺少了刺激感?
怪物没有那么弱,人越多怪物越强的,有时碰到变态的队里又没有高手,你一帮人都打不过他。而且人家杀掉怪你自己也有掉落的,我还巴不得自己不动手人家都帮我打了呢,不劳而获多舒服。

我说了这个游戏的乐趣不是做任务和通关,否则跟单机有什么区别。通关后有无数的mf路线,mf是个很有意思的东西,怪物越强得到回报越多,你杀死他之前你不知道他会爆什么出来,出了好东西你会兴奋好一阵子的,就是那种期待,那种感觉。有些人10秒杀一组精英,有些人10分钟,你怎么在有限的资源(假如你不花现金买东西,就算你肯花钱,你也买不到最好的东西,有时是买不起,有时是买不到)把自己的角色配得最厉害就很讲究。

我觉得你把游戏的乐趣放在最初的新鲜感上了,其实什么地图都走得烂熟了,还有什么紧张感呢,但是怪物是随机出现的又大致有分布上的不同,你只能到怪物大致比较密集的地方期待遇到更多精英的怪打。。通关了才走自己mf路线比较有成就感但不是必要的,让有些人都懒得通关满级了就直接配装备mf。这就是我说为什么杀了最后的大菠萝才是游戏的开始。如果通了就没有乐趣了这个游戏也太差了。你买不买看自己的口味决定,不然你买了后悔了来怪我,60刀不算什么,不过你上手后投入的时间是很可观的,大部分人卖掉帐号是因为工作学习忙又忍不住不玩。你不用担心服务器退役的问题,玩10年20年肯定没有问题的。暗黑2,wow都多少年了还在。
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旧 Oct 22nd, 2012, 16:22   只看该作者   #23
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作者: China_Soul 查看帖子
游戏最吸引人的地方是pvp和mf。暴雪蓝贴说pvp会在1.10,现在是1.05。mf是很有意思的,我相信大部分都觉得是,否则目前也不会吸引这么多人玩。至于团队,我从来都是跟现实的朋友玩,否则就单打独斗,不是现实的朋友我不结交的,帮派什么的很无聊。
不玩游戏很久了。

在pvp里,单打独斗的就比较难了,特别是所有map里都可以随便pk的情况下。不怕狼一样的对手,就怕猪一样的队友呀
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旧 Oct 22nd, 2012, 18:18   只看该作者   #24
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默认

你说现在的是1.05,如果暴雪在1.1以后变成PVP了,那么如果有的玩家不想升级到1.1的PVP,可以保持以前的版本吗?还是被迫一致升级到1.1的PVP?有的玩家不喜欢在PVP的环境中的。

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旧 Oct 22nd, 2012, 18:27   只看该作者   #25
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作者: rangerqq 查看帖子
你说现在的是1.05,如果暴雪在1.1以后变成PVP了,那么如果有的玩家不想升级到1.1的PVP,可以保持以前的版本吗?还是被迫一致升级到1.1的PVP?有的玩家不喜欢在PVP的环境中的。
具体pvp怎么操作不知道,秘密暴雪一直守着。你一定要跟着服务器的版本你不能留你的旧版,每次启动客户点都要检查更新的。不过“被迫”pvp这个倒不必担心,以前D2也一样,服务器上你爱干嘛干嘛,玩pvp的玩mf的互不相干,对于不pvp的升级后不会有感觉区别的。
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旧 Oct 22nd, 2012, 21:08   只看该作者   #26
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你说现在的是1.05,如果暴雪在1.1以后变成PVP了,那么如果有的玩家不想升级到1.1的PVP,可以保持以前的版本吗?还是被迫一致升级到1.1的PVP?有的玩家不喜欢在PVP的环境中的。
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具体pvp怎么操作不知道,秘密暴雪一直守着。你一定要跟着服务器的版本你不能留你的旧版,每次启动客户点都要检查更新的。不过“被迫”pvp这个倒不必担心,以前D2也一样,服务器上你爱干嘛干嘛,玩pvp的玩mf的互不相干,对于不pvp的升级后不会有感觉区别的。
看游戏开发商的思路了。比较通用的做法是,推出PVP的时候采用新的服务器,同时保留原有的PVE服务器。不过至于帐户和武器装备能否在两个服务器过渡,通常来说不允许的,否则就不公平了。

强制把PVE升级成PVP的,以前还没有见到过。否则肯定会丧失不少现有用户。
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旧 Oct 23rd, 2012, 00:14   只看该作者   #27
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看游戏开发商的思路了。比较通用的做法是,推出PVP的时候采用新的服务器,同时保留原有的PVE服务器。不过至于帐户和武器装备能否在两个服务器过渡,通常来说不允许的,否则就不公平了。

强制把PVE升级成PVP的,以前还没有见到过。否则肯定会丧失不少现有用户。
不明白你说什么,为什么同一个服务器不能加上pvp,可能你没玩过d2,任何场景都可以单挑的,只要你把对方变成敌对就可以互相攻击,d3相信也是这样
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旧 Oct 23rd, 2012, 00:20   只看该作者   #28
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不明白你说什么,为什么同一个服务器不能加上pvp,可能你没玩过d2,任何场景都可以单挑的,只要你把对方变成敌对就可以互相攻击,d3相信也是这样
也就是说,即使你不想和别人单挑,但是对方只要想K你,你就没的选择?那么在这样的服务器里,除了打怪,还是随时留意身边的玩家的威胁?其他玩家的魔法在打怪的时候会不会伤到自己?

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旧 Oct 23rd, 2012, 09:36   只看该作者   #29
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不明白你说什么,为什么同一个服务器不能加上pvp,可能你没玩过d2,任何场景都可以单挑的,只要你把对方变成敌对就可以互相攻击,d3相信也是这样
你说的就是普通的单挑,看来你没碰到其他的网络游戏。把服务器升级成PVP了,但不喜欢PVP的玩家们怎么办呢?有些人不喜欢莫名其妙在执行任务的时候被随便攻击。攻击模式也是多样化的,经常是多对多,不是一对一。很多AOE(Area of Effect)技能在PVP里特别重要。

所以有些游戏,同时拥有多台服务器,每个服务器的配置是不同的,有些PVP,有些PVE

有些游戏原先是PVP的,应玩家要求,还特别开设了PVE。这种情况在MMORPG里有先例。
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旧 Oct 23rd, 2012, 09:42   只看该作者   #30
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作者: Feat 查看帖子
也就是说,即使你不想和别人单挑,但是对方只要想K你,你就没的选择?那么在这样的服务器里,除了打怪,还是随时留意身边的玩家的威胁?其他玩家的魔法在打怪的时候会不会伤到自己?
这就是PVP的魅力了,玩家一般可以选择自己的攻击模式,可以有和平(被袭反击)、单挑、集团攻击和与所有人作对等多种模式。你说的情况在PVP里的确都是必须面对的,除了场景副本以外,在执行任务或打怪的时候,必须考虑自己和队友的安全。协同作战是PVP里必须的。
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旧 Oct 23rd, 2012, 10:23   只看该作者   #31
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也就是说,即使你不想和别人单挑,但是对方只要想K你,你就没的选择?那么在这样的服务器里,除了打怪,还是随时留意身边的玩家的威胁?其他玩家的魔法在打怪的时候会不会伤到自己?
d2要回城才能改变敌对状态,变了状态你在怪物场景立刻会知道的.还有问题是人家为什么打你,你身上又不会掉宝物,99%都是说好到某个地方单挑的.d3要改进或许可以双方在城里才能改变敌对状态,具体不知道怎么改.
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旧 Oct 23rd, 2012, 10:28   只看该作者   #32
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默认

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作者: william06 查看帖子
你说的就是普通的单挑,看来你没碰到其他的网络游戏。把服务器升级成PVP了,但不喜欢PVP的玩家们怎么办呢?有些人不喜欢莫名其妙在执行任务的时候被随便攻击。攻击模式也是多样化的,经常是多对多,不是一对一。很多AOE(Area of Effect)技能在PVP里特别重要。

所以有些游戏,同时拥有多台服...
网游rpg我就玩过暗黑,其他没兴趣玩不知道,暗黑2的模式很成功我没想出他有什么理由要改.你将其他网游的模式搬到暗黑3讨论没什么意思,暴雪的游戏没有一款是这样的模式的
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旧 Oct 23rd, 2012, 11:28   只看该作者   #33
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默认

如果明知道,不花真钱就别想打到好装备,那还有什么乐趣了,这游戏最大的乐趣本来是收集装备的。看看future shop客户对这个游戏的review吧。

Its not Diablo

As someone who played Diablo 1 for years, then Diablo 2 for over a decade, its a shame that Blizzard Entertainment allowed this to be released in the state it did. The whole game has been designed around the Real Money Auction House. That means the drop rate of items is VERY low, and with good reason, it forces you to use the real money auction house if you want to upgrade your character to become superior. Blizzard has been under fire for this since the game launched, as people noticed instantly the drops were worth generally nothing, then after finishing the Normal/Nightmare/Hell difficulties, Inferno is when Diablo 3 actually started, however being killed by elites in single hits unless you have outstanding equipment is VERY anoying, as such MANY people have quit playing, the number of public games has dropped from 9000+ during any given moment to only a few hundred at a time, people have learned that there is no point in playing multiplayer, as it does not help anything. In fact, Diablo 3 is very diffirent than Diablo 2 in that aspect, as more people join your game your "Magic Find" actually goes down, as you all share "MF" and get a average instead of combined. This means if you had 400MF, and 3 more people join your game, who all had 0, you would get 100MF as would each of the people who joined. The Gold Auction house has been nearly abandoned, listing have from from the millions to only tens of thousands, as everyone and their grandmothers use the Real Money Auction House "RMAH". Blizzard also got ALOT of people upset as they now have a disclaimer on the RMAH, stating that even if you buy something, it could be nerfed into the ground and made worthless, so think first before spending alot of money on items off there. Increased Attack Speed was nerfed not long ago, which made people who spend hundreds of dollars on gear get nothing, then all the legendary items got changed in the most recent patch, making all the former ones virtually worthless, meaning everyone who purchased them off the "RMAH" was shafted yet again. Blizzard has been asked directly time and time again why they keep forcing players to "regear" when the nerfs happen, there has not been a single responce, except for the player base, which sums it up perfectly, to force you to use the "RMAH", as Blizzard makes money from every single sale.

4.0
Jan
from Etobicoke, ON
Sep 30, 2012
fun

It is very fun and easy to play (normal difficulty), Graphics are amazing for a hack and slash type of game. Story is very deep and very easy to keep up with as you go along.. I would highly recommend this game. Auction house feature is neat! You can sell items to make gold and then buy other things from other players!

1.0
daniil
from Toronto
Jul 27, 2012
For all disappointed in DIII, PoE is the answer

I too fell a victim of buying into a name that I knew since my childhood and truly treasured. Boy, was I disappointed in the direction they took. By mere chance I've stumbled upon a suggested video on YouTube for Path of Exile and that blew my mind, it looked exactly like many of us expected Diablo III to look like. I've been playing ever since and best of all it's totally free. You can really see that devs care about their product. Anyone who still has sour after taste in their mouth due to Blizzard's betrayal of their fanbase, check out Path of Exile, you won't want to leave.

3.0
Mark
from London ON
Jul 21, 2012
Not so good ...

I was still playing Diablo 2 just last summer and could still enjoy it. Diablo 3 is not as good and probably most players of D2 will be disappointed. What D3 does best is the artistic elements, animations, voice talents. However it as a game it has serious balance problems. It begins very easy and does not develop too much challenge until towards the end of the Hell version. By the time you reach Inferno you are not prepared at all for the sudden difficulty which only gets more and more difficult as each act unfolds. The things that made D2 enjoyable was you could work towards building up your skills and gear, but in D3 this seems missing. No longer can you make a wizard to find set of legendary items. They are so infrequent that finding a single one might happen once every 40 hours of game play. The end game is repetitive and feels more like work than fun. In fact this game lacks fun much after defeating Diablo the first time, and even that is too easy to feel like much of an accomplishment. I cannot recommend this to anyone really that wants to enjoy a good gaming experience. All that can be said is that the first play through on normal mode is fine but after that it lacks much else.

1.0
Bernie
from Dieppe, New Brunswick
Jul 04, 2012
Could be much better

I have been playing Diablo II since it first came out, so my expectations were high. I have played Diablo III for a few days so far and the best description I could have is: It's like driving a scooter after having a motorcycle for several years. It's pretty neat at first, but then the novelty wears off. I find that it's too much on autopilot. You just sit there and point at anything that glows and then you slice up three, four, or five monsters in one swipe. No challenge! All Flash in the pan and no meat!! I recently re-installed Diablo II after putting it aside for a year or so and couldn't stop playing. I installed Diablo III and I get bored after an hour or so. I was lucky that I borrowed my brother's copy and used his account to try it. He stopped using it after a few weeks. I will now uninstall it and go back to Diablo II.
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旧 Oct 23rd, 2012, 12:27   只看该作者   #34
China_Soul
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默认

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作者: rangerqq 查看帖子
如果明知道,不花真钱就别想打到好装备,那还有什么乐趣了,这游戏最大的乐趣本来是收集装备的。看看future shop客户对这个游戏的review吧。

Its not Diablo

As someone who played Diablo 1 for years, then Diablo 2 fo...
D3一出来就很多人骂,主要是几点

-没有单机版,所有数据在服务器,所以对服务器的负载要求很高,不少玩家有lag,骂你保证不了速度就别搞这种模式,确实如果lag超过0.7s是没办法玩的,0.4s lag我都觉得不爽。

- 砍了d2那种技能树,再没有高低级技能之分,各个技能之间没有关系了,升级只会解锁更多技能让你有更灵活的配搭,但是不会让你已有的技能更强,这让习惯d2的玩家一开始无所适从的。

-还有就是你说的,跟实际金钱挂钩了,肯花钱的人似乎更有优势,用金钱补救了劳动和时间的花费。


事实随着时间的推移,这些一开始的怨言都渐渐被推翻淡忘了,玩家人数还一直在增加。有lag确实不能全怪暴雪,我在家玩,无线上网的90% lag都低于0.1秒,有明显lag的人一般都是因为自己带宽不够,或者在公共网络例如图书馆,或者宿舍玩。而且,这种集中管理玩家数据的模式最大限度的打击了游戏作弊,例如复制,用bot,用script等等,足够的数据让他们能制定非常复杂的机制去audit防止作弊。网络游戏最大的杀手是不公平,最大的不公平来源于部分玩家作弊,公平才能保证一款网游的生命力。从开始都现在暴雪已经封了几千个作弊玩家的号,就凭这点我就要支持他,雷厉风行的打击作弊是大部分正常玩家希望见到的。

至于技能模式,已经专门的diablo论坛有很多很多文章讨论过了,大部分的结论都是现在的模式好,灵活性多样性才能让游戏更有趣味更有可玩性,而不是升级时那种暂时的成就感。D2的每种角色流派很单调,一种角色大不了只有几种流派,流派定了你就只能沿着那个技能树向上发展,中途没有办法改了,你要玩别的流派只能再练一个角色。D3不同,你任何时候都可以尝试各种build,有时我不玩游戏到论坛看人家怎么build怎么配装备都很有意思.

对于跟金钱挂钩我觉得没有什么不妥,D2的时候早很多人在游戏外自己用现金交易装备了,现在是暴雪把他正式化了。我不同意游戏仅有的乐趣是“收集”装备,或许那只是代表一小撮人的乐趣。100亿装备有100亿装备的玩法,100万装备有100万装备的玩法。对于那些肯花成千上万美金买装备的玩家他们找到他们的乐趣,对于我们这种(相信是代表很大部分人的)不会花一分钱人也有我们的乐趣。从开始开荒白手起家,到现在我身上的装备,全部拔下来卖掉估计能卖一千几百加币的,但是即使我不玩也不会卖掉的,这是我这几百个小时游戏时间的很好纪念。没有人force你用RMAH,我经常逛中文英文的diablo论坛,知道很多人根本不用RMAH的,他们通过自己的眼光和努力都有不错的自用装备。真正的极品装备是不会在拍卖市场出现的,就算主人肯割爱也是私下交易的。RMAH的价钱上限才是250usd,根本就比一件好东西的市场价值低好多。那些写review的人一看就知道没有花多少时间玩不太会玩的。
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旧 Oct 23rd, 2012, 14:18   只看该作者   #35
Feat
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作者: China_Soul 查看帖子
D3一出来就很多人骂,主要是几点

-没有单机版,所有数据在服务器,所以对服务器的负载要求很高,不少玩家有lag,骂你保证不了速度就别搞这种模式,确实如果lag超过0.7s是没办法玩的,0.4s lag我都觉得不爽。

- 砍了d2那种技能树,再没有高低级技能之分,各个技能之间没有关系了,升级只会解...
既然说,不花钱是不可能打到好装备的,你没花钱,你打到的装备怎么可能值1200加元?人家有1200加元,自己去买不就得了。
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旧 Oct 23rd, 2012, 14:52   只看该作者   #36
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默认

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作者: Feat 查看帖子
既然说,不花钱是不可能打到好装备的,你没花钱,你打到的装备怎么可能值1200加元?人家有1200加元,自己去买不就得了。
谁说不花钱不能打到好装备?服务器第一个好装备怎么来的?装备都是怪物身上掉的,你能打到什么装备跟你花不花钱嘛关系没有。

我打到第一个好东西的时候身上都是垃圾装。之后卖了换了更好的一套装备。说到底是效率问题。
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旧 Oct 23rd, 2012, 16:27   只看该作者   #37
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作者: China_Soul 查看帖子
谁说不花钱不能打到好装备?服务器第一个好装备怎么来的?装备都是怪物身上掉的,你能打到什么装备跟你花不花钱嘛关系没有。

我打到第一个好东西的时候身上都是垃圾装。之后卖了换了更好的一套装备。说到底是效率问题。
我一直想玩这个游戏,有两个问题,现在市场上零售的,是不是都是最低的版本,必须连线升级?根据暴雪以往的惯例,资料片才是最经典的,是不是最好等到资料片发布的时候,买一个资料片就包含DIABLO3了,就不必要买了DIABLO3,以后还得另花钱买个资料片?
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旧 Oct 23rd, 2012, 16:38   只看该作者   #38
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默认

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作者: rangerqq 查看帖子
我一直想玩这个游戏,有两个问题,现在市场上零售的,是不是都是最低的版本,必须连线升级?根据暴雪以往的惯例,资料片才是最经典的,是不是最好等到资料片发布的时候,买一个资料片就包含DIABLO3了,就不必要买了DIABLO3,以后还得另花钱买个资料片?
据我所知他一共有三个版本,数字版、实体版以及典藏版,我没有收藏癖所以对暗黑三的典藏版没有什么研究,应该是多些图书之类的东西,我只知道,目前为止三个版本的游戏内容一样的,游戏的时候你看不出任何区别。我是直接在暴雪注册帐号然后下载的。d3的资料片,暴雪的说法是三年之内,你能不能等三年?三年之后怎么样谁知道。
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旧 Oct 23rd, 2012, 18:46   只看该作者   #39
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默认

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作者: China_Soul 查看帖子
据我所知他一共有三个版本,数字版、实体版以及典藏版,我没有收藏癖所以对暗黑三的典藏版没有什么研究,应该是多些图书之类的东西,我只知道,目前为止三个版本的游戏内容一样的,游戏的时候你看不出任何区别。我是直接在暴雪注册帐号然后下载的。d3的资料片,暴雪的说法是三年之内,你能不能等三年?三年之后怎么样谁知...
http://accessories.dell.com/sna/prod...=baynoteSearch

请问这个是什么版?谢谢!
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旧 Oct 23rd, 2012, 18:56   只看该作者   #40
China_Soul
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http://accessories.dell.com/sna/products/Games/productdetail.aspx?c=ca&l=en&cs=cadhs1&sku=A5897997&baynote_bnrank=1&baynote_irrank=0&~ck=baynoteSearch...
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